Beyond Rig - AutoRig
Beyond Rig’ing for the Animator and Independent Director with Unlimited Options
This AutoRig sought to correct many prevalent issues with the existing options.
1) User Experience:
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AutoRig opened like a file (No need to use the Script Editor)
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No Windows (Uses existing GUI)
2) Variability:
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Rig can extend indefinitely (Imagine a fractal being rigged)
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Anything can be manipulated (Controls for all possible transformations)
3) Adaptability:
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All inputs are easily updated in real time as needed
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(In Progress) Skinning can be easily edited when model changes
The user experience was enhanced for easier use and expanded capabilities.
Want to Beta Test? Reach out and you will receive a copy of the Beyond AutoRig!
Beyond Rig - Premade Anatomies
Character designs that currently require manual rigging due to their construction.
Beyond AutoRig sought to correct this issue.
The current work on the AutoRig involves the creation of varying body part set-ups for every need.
Character designs that currently require manual rigging due to their construction.
Beyond AutoRig sought to correct this issue.